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Created: Wednesday, April 19, 2006 at 3:21 pm EDT
Last updated: Wednesday, May 24, 2006 at 1:21 pm EDT
Any one playing ddo?

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Chains
[quote]Posted: Wednesday, May 24, 2006 at 1:21 pm EDT
yeah i got plenty of platinum and stuff to give...ill try to get on next monday to give you all my stuff
KnocK
[quote]Posted: Wednesday, May 24, 2006 at 1:28 am EDT
Well that sux. 6/6/06 truly is a day of evil!

anyway...ditto, I will take some of your stuff...Platnium if you got it :D
DelMonte
[quote]Posted: Tuesday, May 23, 2006 at 6:43 pm EDT
you need to change your sig then dude. Cool
Saint
[quote]Posted: Tuesday, May 23, 2006 at 12:14 pm EDT
I'm sad to see you go.Frown



But I'll take some of your stuff.Smile
Chains
[quote]Posted: Tuesday, May 23, 2006 at 11:40 am EDT
ok i have given it alot of thought and i decided to quit DDO.....i just got bored too fast. I went back to City of Villains.

i still have my account till 6/6/06 so if you want any of my stuff your welcome too it.

i will miss playing with you guys. I might get back into it later.

KnocK
[quote]Posted: Thursday, May 11, 2006 at 9:48 pm EDT
What's a pussywevil?


oh....OH!
Quade
[quote]Posted: Thursday, May 11, 2006 at 8:24 am EDT
10,000 plat?!? Think of the pussywevil!
Saint
[quote]Posted: Thursday, May 11, 2006 at 1:37 am EDT
Want to buy some DDO platinum? Go here!

Caveat: I had a live chat with one of their techs because I was curious how the transfer would be made. Apparently, they do it "in-game" between characters, but there is a slight risk of your acct being banned if you're caught. But think of all the cure light wound potions we could get for 10,000 platinum (all for about $7!!) Smile

But also, that kinda robs us of the challenge...
nilrem
[quote]Posted: Monday, May 8, 2006 at 11:57 am EDT
From DDO community..


Quote:
First Look: Release Notes May 10, 2006

--------------------------------------------------------------------------------

Here is the first look at the Release Notes for the next update, currently scheduled for this Wednesday, May 10th. Full Release Notes will be posted on Wednesday.

News & Notes:
Harbormaster Zin has been seen directing work crews in Aspirant?s Corner, and rumor has it that they have revealed some doorways to new adventures. With new neighbors in town, Kalimnal d?Kundarak has rented a new house, and the Harbormaster?s work has closed off the sewer entrance Edrun Faern was using to look for his wife. Luckily, Edrun was able to find another sewer hatch in Philosopher?s Row to continue his hunt for Arissa.
A new wave of Kobolds has moved into the Wavecrest Inn?s caverns. These Runty Kobolds have less strength than the previous inhabitants, but they must be more wily to have pushed the first group out. They also may have slipped something to Jacoby Drexelhand, for the cleric seems to be out of sorts these days.
In response to much consternation on the part of their pupils, the fighter trainers have held a workshop, and have found a better way to perform the Whirlwind attack. Whirlwind will now correctly apply weapon specials (i.e., elemental damage etc.) to all of the targets you hit and bonuses (such as the extra strength damage bonus for two handed weapons). Bonuses will now be applied on the last attack in the combat chain.
The Healers of House Jorasco have been hard at work curing the Laryngitis afflicting the Bards in Stormreach. The Healers are pleased to announce that the Bards have been successfully healed, and their singing voices are back in order.
The Coin Lords are pleased to announce that to help make life easier for those adventurers out there who like to have a lot of equipment and spells on hand, you will now be able to define a specific key binding for your first 50 shortcuts (the first 5 hot bars). The key binding will display on the shortcut, so you can quickly access any of your gear, loot, or abilities.
General
Ransack Mechanic has been fixed - treasure will regenerate faster!
Fixed the timer for chest ?ransacking? - it will now properly reset 1 week after the time you first looted the chest (the timer was broken, causing ransacking to reset much slower than intended.)
For this update everyone gets a one time ?full reset? on ransacked chests.
Changed in-game messaging to reflect the difference between taking damage from falling, and taking damage when something has fallen onto you. Players should no longer take falling damage while running. This should eliminate ?mysterious? falling damage.
We have made some changes to help prevent the ?Character still being saved? state.
We have made some improvements to monster pathing.
We have fixed several places where players could get stuck in the world.
UI Improvements
The summary page of the spellbook in the character sheet now updates immediately when you acquire new spell slots upon leveling up. No more waiting for the system to recognize your new spells!
Added a confirmation box to warn players that your ability scores will reset if you hit the Back button during character creation.
The shortcut key being pressed is now highlighted.
Chat windows will no longer snap to the bottom when new chat text comes in. Instead, the down arrow will blink to indicate unread chat messages are outside your viewable area.
Fixed a bug that prevented scrolling up and down with the mousewheel when tooltips were open.
Combat
Players will no longer accidentally kill each other with two weapon fighting and glancing blows.
Per D&D rules, the manyshot feat no longer applies to crossbow combat.
Quests
Xorian?s Cipher
Adjusted the treasure levels for several chests and added some rare item drops to certain chests.
Fewer skeletons will spawn in the split party encounter of Xorian Cipher.
Moved the location of a rest shrine.
Ruins of Threnal
Find the Gate Chamber - This quest no longer requires a rogue. Also, a new rest shrine has been made available.
Library ?
Fixed a problem where players could prevent themselves from advancing through the quest by using a switch too early.
Fixed a problem that was allowing players to kill the final boss before they had received the objective to kill the boss, effectively breaking the quest.
The Depths of Despair
Fixed a chest that was frequently spawning without the random named monster it was suppose to appear with.
Stormcleave Outpost
There are some new challenges to the Boss encounter (General Xantilar). Adventurers beware!
The portal for entry to General Xantilar is now a one-way ticket until he has been killed.
The crate collection optional quest is now able to be completed.
Tharashk Arena
Levers have been added to the interiors of the monster ready rooms to prevent players from becoming trapped inside.
Sorrowdusk Island (Justice for Grust)
Fixed a room where players could get trapped.
Jungle of Khyber
Parties will no longer be permanently split by a closing door. The door will now reopen after a certain amount of time.
Delera?s Tomb ? The Missing Party
Delera will now correctly path through the doorway.
Temple of Vol
Fixed a bug where players received the wrong alert text when approaching the inner sanctum.
Monsters
Intelligent Skeletons who have Command Undead cast on them will now correctly perform a will save check.
Shades in the Chamber of Insanity now deal more damage, have more hit points, and have a higher CR noted.
Vault of Night Dungeon (VON quest part 5): The Rust Emperor will now correctly drop the required crystal key when playing this dungeon on the Hard or Elite setting.
Items
Changed the description of tomes to properly reflect their usage. Characters only gain the benefit of the best ?plus? tome read for each ability. These effects do not stack with each other.
Fixed the description of Elixirs of Mnemonic Enhancement to properly reflect their effect (the add spell points).
Fixed the Kundarak Shield of Warding to have the correct minimum level of 10.
Warforged are now vulnerable to the Smiting and Slay Construct item effects.
Redwillow treasure drops have been modified to make some high-value items drop less frequently.
Added more detail to the descriptions of stability items, including the fact that they can be worn only by true neutral players.
The Brooch of Shielding and Raktu?s Trifle now properly protects you from Magic Missiles as long as the item is equipped.
NPCs
Salar Riptalon?s (Arcane Reagent Vendor - House Jorasco) vacation is over. His shop is once again open for business.
Quade
[quote]Posted: Thursday, May 4, 2006 at 10:21 pm EDT
and you spit a lot more at the tv...
KnocK
[quote]Posted: Thursday, May 4, 2006 at 10:07 pm EDT
I'm not that lame or docile.
Saint
[quote]Posted: Thursday, May 4, 2006 at 5:57 pm EDT
Though I haven't been around him in person while playing DDO, I have a feeling this was Knock while he, Kevin, and I were on the Waterworks mission. Smile
Chains
[quote]Posted: Monday, May 1, 2006 at 6:47 pm EDT
Anubis you played guild wars? damn i wish i would have known i would have played with ya Frown
Quade
[quote]Posted: Monday, May 1, 2006 at 1:23 pm EDT
@Anubis
Well, I for one will boycott the game. I won't pay to play until you come back home.Smile
Saint
[quote]Posted: Monday, May 1, 2006 at 11:52 am EDT
I think so. I guess he should just come back and start playing, huh?Smile

So anyhow, yeah. I'll see you all tonight around 6:30 at the Wavecrest Tavern.
nilrem
[quote]Posted: Monday, May 1, 2006 at 11:36 am EDT
Guys, I think he's on to usSmile
Anubis
[quote]Posted: Monday, May 1, 2006 at 10:42 am EDT
I just want you guys to know that I hate you all. You guys had to wait untill I was overseas to start playing a MMORPG. Couldn't stick with Ultima Online back in the day, couldn't pick up Everquest with me, couldn't stick around Exaria with me, event tried to get you guys to pick up Guild Wars and it was free to play. Then "Ooooooo" D&D Online, the game we've been waiting for these last 10 to 15 years or however long you've been playing D&D to be concieved, comes out and everyone and their mother is playing.Whatever
nilrem
[quote]Posted: Monday, May 1, 2006 at 10:12 am EDT
Ok, so the planed gaming times are monday's and wenesdays 6:30 till around 10 depending on where we are on a quest.

Headphones and microphones a must!

I have all of quades stuff to dispurse amongst you all playing as its needed.
Quade
[quote]Posted: Sunday, April 30, 2006 at 5:31 pm EDT
So, today's my last day in DDO. anyone want some free shit?
Saint
[quote]Posted: Sunday, April 30, 2006 at 11:48 am EDT
Hey, Anubis, I don't know if you've noticed, but there's a random fact that states that you often get killed when playing a magic-user. Raspberry
Anubis
[quote]Posted: Saturday, April 29, 2006 at 11:36 pm EDT
Wait a second so my character and me are the same person and I can use all his powers in real life, cuz it says it on the character sheet? It also looks like when it dies I should die too. I must of missed something in the Players Handbook. Anybody know of a giant human sized blender I could use because thats what I'd need to jump into to make up for all the characters I've lost over the years.
Quade
[quote]Posted: Saturday, April 29, 2006 at 10:55 pm EDT
So... is that to say that if you die in the game, you don't have to kill yourself in real life? That's awesome!
nilrem
[quote]Posted: Saturday, April 29, 2006 at 10:11 pm EDT
Guys, Im sorry I cant play D&D anymore. I ran into some problems at home, and somebody sent this to me to read. I really think you guys should take this to hear too. You guys should search your souls and give this some serious thought. Please read this and keep a closed mind.
Saint
[quote]Posted: Saturday, April 29, 2006 at 3:32 pm EDT
Good gaming today guys! I'm very much looking forward to our Monday evening adventure.

I think we need to convince Quadethe Stronger to stick around a bit (i.e. somehow justify getting the game!)

@Quade (the Stronger) - I'm glad you got some pretzels and portwine. Have a bite for me, I can't find that stuff around here anymore.Frown
Chains
[quote]Posted: Friday, April 28, 2006 at 10:35 pm EDT
cool....ill be on this weekend and monday as well i think....if any of you are on and want to get a hold of me just call me on my cell phone...its in the directory
Quade
[quote]Posted: Friday, April 28, 2006 at 8:45 pm EDT
@Saint
So after our encounter this evening, I left for the store to get Sadie some food, and something for my dinner too (while I was there, you know). So, for old times' sake, I picked up some portwine cheese and some pretzels.
Saint
[quote]Posted: Friday, April 28, 2006 at 7:52 pm EDT
I'll be on Monday night as well. I'm thinking we should start a guild or something!
KnocK
[quote]Posted: Friday, April 28, 2006 at 7:41 pm EDT
Hey Mike, I heard you had some cool stuff...I hope to be on this weekend, but if not I will definatly be on Monday night.
KnocK
[quote]Posted: Wednesday, April 26, 2006 at 11:44 pm EDT
Knock, but I am off now, Kevin is playing Mazon, and Jon is playing Alduin.
Chains
[quote]Posted: Wednesday, April 26, 2006 at 11:29 pm EDT
ok i was on.....what the hell is your characters names?
Chains
[quote]Posted: Wednesday, April 26, 2006 at 5:18 pm EDT
tonight i will be on about 9pm central. I normaly play about 8pm and up but if you tell me a time i will come meet you guys.

i have

level 4 paladin - Lianna
level 4 Wizard - Matron

but it doesnt matter what level i am...ill help you guys with any mission. I got most of the lower missions memorized now.

eather post here or email when to meet you and i will....tonight i have to work till about 8:30 tho..but i will be on after that.
nilrem
[quote]Posted: Wednesday, April 26, 2006 at 12:39 pm EDT
ok thes is a pled for recruits, Mark and I have been playing everynight (just about) since we got the free trial and were going to sign up for the full version. We need some help on the quests, so if anyone is interested in joining us please get in and see if its for you with the trial.

Also Chains, your 2 chars have been off line all week so far; at least as far as I see.
nilrem
[quote]Posted: Monday, April 24, 2006 at 10:19 pm EDT
ok, i have the controls figured out.. for the most part.. I really beginning to like this game
nilrem
[quote]Posted: Monday, April 24, 2006 at 1:50 pm EDT
but you cant make your right click move forword
Chains
[quote]Posted: Monday, April 24, 2006 at 12:36 pm EDT
it took some getting used to at first but i got used to it now. I liked COH controls ALOT better. But its ok. you can customize everything in the options tho.
Quade
[quote]Posted: Sunday, April 23, 2006 at 11:46 pm EDT
yeah, i just got done playing in Khyber a few minutes ago, and I've got to agree with you that the controls kinda suck. I didn't mess with customizing it or anything yet, but i hate the default setup (i guess i'm used to my own quake and ut settings for 1st person games).
nilrem
[quote]Posted: Sunday, April 23, 2006 at 11:06 pm EDT
yeah they like to keep it hidden... 14.95 a month but its cheaper if you go a full year.

BTW, I have the trial installed and playing, and I also got the full version.. I havent installed the full yet, so far my only complaint is the controls... I'm hopeing that its a trial thing, and if not I really hope they get them fixed... I hate not being able to set things so they work for me.. and not being able to set the mouse buttons to do what I want is really kinda pissing me off.
Quade
[quote]Posted: Sunday, April 23, 2006 at 10:28 pm EDT
So what's the monthly fee for this, anyway? I've been having trouble finding it on ddo.com.
Chains
[quote]Posted: Sunday, April 23, 2006 at 2:01 pm EDT
my 2 main characters are lianna and matron

ill prob be playing this afternoon or this evening
nilrem
[quote]Posted: Sunday, April 23, 2006 at 1:32 pm EDT
good find downloading now
KnocK
[quote]Posted: Sunday, April 23, 2006 at 1:28 pm EDT
Hey thanks Chains. Been waiting for funds to pick this up, but this gives me that taste nowSmile
Chains
[quote]Posted: Sunday, April 23, 2006 at 4:00 am EDT
heres you guys chance to play DDO for free

if you guys do play....im playing on the server named Khyber

Khyber is the name given to the underworld, and is similar to the Underdark in many other settings. According to the creation story, the world was formed when the progenitor wyrms changed their form into what they are now. Siberys created the dragons, Eberron created humanoids and other "lower races", and Khyber created the "demons" of the world.
Anubis
[quote]Posted: Saturday, April 22, 2006 at 10:30 am EDT
Eberron has monks. One of the first novels thats come out for the new campaign has a monk as the main character. The books is called The Orb of Xoriat. Its a pretty good read too. The world of Eberron is actually pretty cool if you ever decide to check out the campaign setting.
nilrem
[quote]Posted: Thursday, April 20, 2006 at 2:26 pm EDT
Well, I'm trying to talk Jana into it now... But its only fun in partys, its built for party play. So if she gives a go I'll let you guys know then when you can afford it or what ever we can set a specified play date.. if every ones is cool with that... of corse if she says no, that is obviously not limiting any of you from playing..Smile


Quote:
Differences with other MMORPG's
DDO differs from most MMORPG's in its heavy usage of instances. Although large quantities of players can meet up in towns, all adventuring is done in instanced dungeons. In this way, DDO is more like Guild Wars than traditional MMORPGs. All players in a group will enter the same the dungeon but it is impossible to enter an instance if you are not partied with the group to which the instance belongs. The purpose of this is to keep party members immersed in the storyline, working through an entire dungeon scenario without interference from other players.
Another divergence from many MMORPGs is that DDO is designed directly around a adventure party of 4 to 6 players, much like the table top version of Dungeons & Dragons. This differs from many MMORPGs where group adventuring is largely optional, though encouraged, and only absolutely necessary in limited encounters. Group play is aided by an in-game voice communication system. This can be useful even to those players without microphones, as they are able to hear information, directions, and warnings given verbally by other players.
DDO does not currently include Player versus player game play or crafting.
Saint
[quote]Posted: Thursday, April 20, 2006 at 2:17 pm EDT
I haven't gotten it yet simply because I haven't had the time to be able to play and I feel I should upgrade my video card first. I'm getting really excited about NWN2, though! Once I upgrade my video card, I'll likely get DDO.
angel
[quote]Posted: Thursday, April 20, 2006 at 1:02 pm EDT
Tobby and I have been talking about getting it but, we just haven't had the time or the money lately. I am sure we will get it soon and if everyone is going to play I would like it even more! I miss you guys!
nilrem
[quote]Posted: Thursday, April 20, 2006 at 11:05 am EDT
I bet thats going to be an add on later on. Unless Eberon doesnt have monks or something
Anubis
[quote]Posted: Thursday, April 20, 2006 at 10:30 am EDT
Well they're already on my bad foot by not putting in Monks.
Chains
[quote]Posted: Wednesday, April 19, 2006 at 8:12 pm EDT
ive been playing since beta....i will be happy to tell you anything you want to know. I personaly like it alot. Its so close to the pen and paper game as i think you can get. Its not a solo game tho....you can do the first 10 or so missions solo but after that forget it. I like it cause theres a place for everyone...meaning everyone has a role in the game. Only rogues can unlock doors for instance (unless your a higher level wizard with knock) and so on and so on.

its a great MMO in my opinion....although i think city of heroes/city of villains is the best MMO for PVP at the moment. since DDO doesnt have PVP.

if your into PVP you might want to wait for Age of Conan....it looks very cool!
Dr. Pooh
[quote]Posted: Wednesday, April 19, 2006 at 4:24 pm EDT
Well, my computer is fixed, so I may be able to do NWN. I just have to get the expansion packs.

Only thing keeping me from DDO is time and system requirements. I may need to upgrade my graphics card. Time may not be an issue if we do a set time of the week type deal.
nilrem
[quote]Posted: Wednesday, April 19, 2006 at 4:10 pm EDT
well, I'm thinking about it, but from what I understand its only fun in partys since everything is instanced... but before I commit to anything I want to know who all is and would play..

It would be fun to have a set day of the week we all try to get on together and play and any other day just play as you can to build up your character.

It would be super cool to do something in never winter nights, but few would want to have to buy the expansions and its pretty time consuming to build a world... unless we could all agree on an already present one.
Dr. Pooh
[quote]Posted: Wednesday, April 19, 2006 at 4:05 pm EDT
It's still downloading...hehe. Nah. I wish I could, then I would. Especially if you guys were.
nilrem
[quote]Posted: Wednesday, April 19, 2006 at 3:21 pm EDT
Just curious, since it was said since UO that if they ever made a dnd online game we would play... so I'm just wondering now that its out if anyone is?
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